
7.25 million subscribers - "World of Warcraft" is far from dead
Normally there are no concrete subscriber figures for "World of Warcraft". However, a new chart and a clever calculation show that "WoW" has more than seven million paying players.
"World of Warcraft" and its plan
"World of Warcraft" was released at the end of 2004, making it the oldest active and commercially successful MMORPG in the world. From the very beginning, a monthly plan was required to log into the game. Further costs are added (optionally) through the purchase of major game expansions, which have been released every two years since 2008. Blizzard justified the plan by covering ongoing costs for servers and staff, as well as the release of free patches.
The plan costs around 13 euros or 14 francs when paid monthly. This has not changed in the almost 20 years since its release, while other suppliers in the entertainment sector keep raising their prices.
What do the current figures tell us?
Since 2019, Blizzard has also been opening additional servers at irregular intervals to run older, so-called classic versions of the game. Here, fans of earlier expansions can play "World of Warcraft" as they knew and loved it 14 to 20 years ago. They are also included in the plan.
Seven million subscribers is definitely a high number. It shows that "World of Warcraft" can still retain players even after two decades.
The demise of "WoW" was often predicted
And the fact that Blizzard is still sticking with the subscription model for "WoW" shows that there are still enough players willing to spend money on the game every month.
Feels just as comfortable in front of a gaming PC as she does in a hammock in the garden. Likes the Roman Empire, container ships and science fiction books. Focuses mostly on unearthing news stories about IT and smart products.
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