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Review

"Warhammer 40K Space Marine 2" tested: an action-fest as if it were the year 2000

Philipp Rüegg
4/9/2024
Translation: machine translated

"Space Marine 2" focuses on brute action without climbing, dialogue options or other frippery. The tanks on two legs prefer to let their chainsaw swords do the talking anyway.

I'm not a Warhammer 40K expert. If I had to describe the complex franchise that sprang from a tabletop game, two things come to mind: dystopian sci-fi future and Space Marines. The bred super soldiers represent a kind of futuristic Knights Templar, crushing any threat to the Empire under their mighty armoured boots.

Story is a means to an end

At the end of the first part, Titus is wrongly convicted of heresy by the Inquisition. After the judge himself is branded a heretic and killed, Titus returns to the Ultramarines - after a stint as a Blackshield in the Deathwatch (please don't ask me what that means). The Ultramarines are an order of Space Marines.

I'm a little disappointed with the melee weapons. I can efficiently slaughter monsters with them. However, the sound effects are completely lost in the general chaos. When I slice through one of the many nasty aliens with my power sword, it sounds like I'm spreading butter on my bread. It's only when Titus is given a huge warhammer that the melee combat really gets going. I didn't let go of that until the very end.

Death comes from above

After the campaign is before the war

In addition to the campaign, there are the game modes "Operations" and "Eternal War". The latter is a PvP mode in which two teams of six Space Marines face off against each other. Unfortunately, I never found a full server during the test phase and was therefore unable to try it out.

In "Operations" you play six side missions that run parallel to the campaign. This allows you to experience missions from a different perspective. Like the main story, you can also play these missions in groups of three. You can even choose between different classes. And you collect experience points to unlock perks and customise your living war machine. Cosmetic items are also available for the multiplayer modes.

"Warhammer 40K: Space Marine 2" was provided by Saber Interactive for testing. I played the PC version. The game is also available on PS5 and Xbox Series X/S.

In a nutshell

Just the right amount of retro

"Warhammer 40K: Space Marine 2" has the virtues of 2000s baller games, but doesn't look old-fashioned. The taciturn Ultramarines stomp steadfastly towards every threat. Like a running meat grinder, I fight my way through everything the Tyranids and Chaos forces throw at me. The gameplay is simple and takes me back to a time when shooters were simpler.

"Space Marine" is the perfect power fantasy. I immerse myself completely in this martial world and in the role of the indestructible Titus. It's peppered with meaningful speeches from the church-like empire and their skull fetish. They provide a fascinating setting for one of the best action games of recent years. The fact that the entire campaign can be played in three-player co-op and that there are additional multiplayer missions puts the icing on the cake.

Pro

  • Absolute action spectacle
  • Impressive locations
  • Thrilling world
  • Campaign playable in co-op

Contra

  • Gameplay not very varied

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As a child, I wasn't allowed to have any consoles. It was only with the arrival of the family's 486 PC that the magical world of gaming opened up to me. Today, I'm overcompensating accordingly. Only a lack of time and money prevents me from trying out every game there is and decorating my shelf with rare retro consoles. 


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