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Ironwood Studios
Review

Pacific Drive review – love, sweat and duct tape

Philipp Rüegg
20/2/2024
Translation: Patrik Stainbrook

In Pacific Drive, my car is the main character. I use it to explore a mysterious exclusion zone, falling more in love with my trusty station wagon with every kilometre and every threat.

Torrential rain lashes against the windows. The windshield wipers struggle in vain against the relentless downpour. My car’s warning system beeps and flashes like crazy. Lightning strikes my roof. The radiation has exceeded dangerous levels. Outside, the world is ending, but I hardly notice. My eyes are fixed on the horizon. There, an apocalyptic, glistening orange pillar of energy rises into the sky. It’s my way out of the Zone.

It all starts from the garage

Pacific Drive is a survival game that largely consists of collecting resources, driving and fixing. I spend most of my time in the car. Before the pulse-pounding odyssey begins, the game developed by Ironwood starts with a leisurely jaunt through the forest. The radio plays chilled-out indie rock, the trees rustle in the wind. Suddenly, a huge portal sucks me in and spits me out again in the Olympic Exclusion Zone. The game doesn’t say who I am or what I’m doing here.

The Zone is a cordoned-off area, somewhere in the USA. Strange things are going on here, they say. The public never found out what exactly, the government has cordoned off a large area. The voices that greet me over the radio when I arrive obviously know better. They guide me to an abandoned garage, where the first thing I do is get my battered car road-safe again. Here, the actual game begins.

A pinch of simulator

The Zone is divided into three parts. The closer I get to the centre, the worse the conditions and anomalies become. Especially at the start, my car and I are extremely susceptible to any kind of encounter.

Pacific Drive plays almost like a simulator. Car parts are added and removed manually. I first build the additional floodlight on the roof at the workbench, then carry it to the vehicle. There, I mount it on the previously installed bracket. Same goes for the constant repairs. I patch cracks in the bodywork with a kind of superglue. The sealing kit gets punctured tyres back on the road, and the electrician’s kit allows the headlight to shine at full power again.

With increasing upgrades, my car looks more and more like the DeLorean from Back to the Future. I can also decorate my car. A glowing planet on the gearshift, a wiggling dog in a spacesuit on the dashboard or colourful foils for the bodywork, just to name a few. After a few hours, I feel more connected to my car than to any animal companion in any other game – with the possible exception of Roach from The Witcher 3.

Pimp my Ride

I’ve rarely experienced a game where upgrades are so satisfying. It’s the polar opposite of the incremental single-digit improvements in hit chance from Suicide Squad: Kill the Justice League. Every upgrade is useful and I want to unlock every single one, also because working on the car is so much fun.

Scrap and collect

Once my vehicle and I are ready for the Zone, I select my destination on a map. It all starts from the garage. Apart from a few highway shortcuts, I have to travel from junction to junction. I also can’t skip places I’ve already travelled to. I can see the status of a node on the map, whether a storm is currently raging there or how many resources are available.

I find resources in buildings, which I sometimes have to break open with a crowbar, in crates, rucksacks or by scrapping vehicles and electronic devices. I use the, what else could it be called? Scrapper. It’s a kind of chainsaw that macerates car doors, tyres and headlights. I collect individual parts by hand or with what’s basically a vacuum cleaner. There’s a whole range of tools to salvage resources that, just like my vehicle, break down over time.

The central game loop sounds repetitive, but it motivates me again and again. Also because every ride feels exciting. I’m constantly afraid of pushing my luck too far.

The constant restlessness stems from the unique atmosphere of the game, the Zone is full of mysterious buildings and machines. And there are Tourists everywhere. These anomalies look like frozen people, gruesome witnesses to the catastrophe. If I get too close, they’ll explode.

An excursion needs to be planned

The survival game Pacific Drive lives up to its genre description. If I, or rather my car, kick the bucket, I’m thankfully teleported back to the garage. But my car is almost ready for the scrap heap, and all my loot is lost – at least for the time being. As with a Soulslike, I can return to the place of my death and salvage resources from a burnt-out wreck.

Verdict: I love my scrap heap of a car

Pacific Drive has become exactly the game I was hoping for. The Olympic Exclusion Zone is a mysterious restricted area that makes me curious to explore every nook and cranny. The story is captivatingly told by great narrators. Visually, Pacific Drive is a dream. I can’t get enough of the way the headlights on my trusty station wagon cut through the night.

The car is also the star of the game. From the pleasantly rough handling to the countless upgrades, all of which I install by hand, a real relationship develops. The many manual interactions are reminiscent of a simulator and are crucial to making the car feel alive. I love that I have to turn the ignition key when I start the car, or turn on the interior lights, or look towards the passenger seat to see the map.

I’m even secretly happy about breakdowns, because then I get to make a new tool. Pacific Drive is a power fantasy for amateur mechanics. No matter how wrecked my car is, I can get it back on the road. And with every new figurine I can put on my dashboard or sticker adorning my trunk door, the car grows closer to my heart. I interpret the fact that it bangs me on the head from time to time as a clumsy proof of love. After all, that’s how I get it from my children.

The level of difficulty is also just right. The Zone is threatening, but the game is never unfair. When I do fail, there’s always a new wrecked car waiting in the garage ready to be scrapped, or a magic dustbin spitting out a few spare parts.

If I had to find fault with anything, it’d be that the radio stations need a larger selection of music. The soundtrack provides the perfect background music for lonely road trips, but after more than 20 hours, I can’t listen to some songs any more.

Otherwise, Pacific Drive is an unforgettable journey that you shouldn’t miss out on.

Pacific Drive will be available for PC and PS5 from 22 February. I tested the PC version, provided to me by Kepler Interactive.

Header image: Ironwood Studios

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As a child, I wasn't allowed to have any consoles. It was only with the arrival of the family's 486 PC that the magical world of gaming opened up to me. Today, I'm overcompensating accordingly. Only a lack of time and money prevents me from trying out every game there is and decorating my shelf with rare retro consoles. 


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